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As Dusk Falls is a narrative character driven game which I worked on for 3 years.
Responsibilites:
Environment Artist
Lighting Artist
As an Environment Artist I designed and created many different locations within the game; from designing locations around a script to support the story, to creating final in-game scenes that represented the final product.
As a Lighting Artist I have worked on and lit every location within the game during the time I was working on the project, essentially running the Lighting department by myself with assistance from others in the early stages of alpha.
Lighting work







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