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St. Ann's Square

 

Rendered in Unreal Engine 4

St Ann's Square was a project divided amongst a four man team, including myself. We had little over 2 months to create both a present and science fiction state of a real place, of which we chose St Ann's Square in Manchester.

 

 

 

My role in this project was creating modular environmental pieces, texturing and setting up advanced materials alongside one other team member.

 

 

 

The majority of the assets in this scene (100+) were created by me. I was also in charge of the overall look of the scene, using post processing and lighting.

 

 

 

This scene was made into a game called Shop Bot. You can see it in the video embedded on this page, voiced over by one of my peers.

 

Assets

35/100+ assets 

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